Posts by freds72
  | I mourn the passing ...
2022-10-28 15:48:52 |
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  | Demon Attack
2022-10-24 11:50:53 |
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  | Bullets in tables, why is one magically moving out of line?
2022-10-20 17:33:24 |
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  | jaP8e - Editor for code, graphic, charset, sound
2022-10-19 18:59:12 |
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  | Distance Formula for long distances
2022-10-19 18:51:20 |
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  | Distance Formula for long distances
2022-10-19 17:42:12 |
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  | Distance Formula for long distances
2022-10-19 05:12:05 |
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  | Distance Formula for long distances
2022-10-18 19:13:54 |
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  | [Theoretical] Rollback netcode?
2022-10-14 14:59:50 |
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  | How to do pointerlock?
2022-10-07 05:31:51 |
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  | 1000 Meters to Shade
2022-10-04 18:46:05 |
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  | Bonus Stage 1K
2022-09-27 18:08:47 |
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  | Bonus Stage 1K
2022-09-27 07:04:05 |
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  | Bullets applying forces on wrong side of a foe
2022-09-22 06:49:04 |
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  | Bonus Stage 1K
2022-09-21 18:24:13 |
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  | Bonus Stage 1K
2022-09-21 11:12:58 |
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  | Bonus Stage 1K
2022-09-21 10:20:11 |
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  | Bullets applying forces on wrong side of a foe
2022-09-21 05:14:19 |
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  | jaP8e - Editor for code, graphic, charset, sound
2022-09-12 19:00:44 |
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  | Anyone know a good way to zoom camera?
2022-09-11 17:55:07 |
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  | how to convert a cartrige in a qrcode?
2022-09-11 17:20:09 |
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  | SupaHex PICO-1K Jam 2022 Entry
2022-09-11 07:49:07 |
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  | Lina: Witches Of The Moon
2022-09-10 16:10:36 |
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  | Rotating sprites help
2022-09-06 19:50:58 |
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  | Using _𝘦𝘯𝘷 in PICO-8
2022-08-31 17:40:52 |
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  | How do you move a sprite 8 pixels then stop?
2022-08-31 05:19:21 |
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  | Terra Nova Pinball v1.1.0
2022-08-28 18:46:33 |
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  | Efficiently remove all map tiles
2022-08-25 11:13:44 |
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  | Shooter by PBES studio
2022-08-23 06:36:39 |
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  | The Carpathian
2022-08-20 21:14:11 |
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  | Collisions and rendering
2022-08-17 08:06:25 |
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  | Golden Gorge
2022-08-13 21:12:27 |
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  | Assigned Fighter At Birth
2022-08-13 20:57:29 |
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  | Prince of Persia - Demo 1 - Platforming
2022-08-12 15:12:18 |
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  | RP-8 1.1 - now with pattern randomizer!
2022-08-12 13:43:24 |
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  | Ultimate Odyssey 1.7
2022-08-07 12:12:45 |
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  | Wizard Hop
2022-08-04 10:55:46 |
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  | The World Under
2022-08-01 20:42:46 |
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  | Golden Gorge
2022-07-27 12:39:34 |
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  | CDATA on itch.io
2022-07-27 11:14:52 |
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  | Expanding Pico-8
2022-07-15 11:21:16 |
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  | Expanding Pico-8
2022-07-15 03:05:28 |
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  | demo_3d_citee
2022-06-13 06:10:06 |
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  | Prototype outrun game
2022-06-08 12:52:32 |
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  | Using a colour from the alternate palette in pset()
2022-06-07 10:03:12 |
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  | Request: support for non-blocking stdin reads
2022-06-01 11:14:47 |
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  | Modifying Lua VM from JS
2022-05-23 19:51:43 |
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  | Hookshot v0.1
2022-05-14 10:29:12 |
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  | Benchmarking virtual sprite with lru cache
2022-05-02 20:41:07 |
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  | PicoRausers
2022-05-01 16:04:53 |
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  | Rotating a sprite around its center
2022-04-30 14:01:43 |
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  | Convenience Request: Anonymous Function Shorthands
2022-04-26 19:21:23 |
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  | Draw tiled rectangle / textured rectangle / tiled sprites
2022-04-26 05:47:49 |
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  | Refactoring with coroutines, when do they make sense?
2022-04-22 06:45:05 |
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  | Help drawing a dithered floor in raycaster?
2022-04-16 14:08:23 |
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  | floodedcaves
2022-04-09 13:24:40 |
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  | Making Health/mana Orb, filling/unfilling circle animation
2022-04-03 20:52:38 |
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  | Making Health/mana Orb, filling/unfilling circle animation
2022-04-03 06:26:58 |
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  | How does Circ()/Circfill() actually work? Best alt method?
2022-04-02 06:32:22 |
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  | How does Circ()/Circfill() actually work? Best alt method?
2022-04-01 21:14:17 |
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  | Bug? Table stringifies differently if it has a metatable
2022-04-01 09:55:10 |
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  | How does Circ()/Circfill() actually work? Best alt method?
2022-04-01 05:39:52 |
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  | UnDUNE II - The Demaking of a Dynasty
2022-03-31 06:44:15 |
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  | RCEACH()[Iterate from rectangle values]
2022-03-30 16:28:04 |
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  | RCEACH()[Iterate from rectangle values]
2022-03-30 11:57:00 |
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  | Star Raiders (Atari 400/800 demake)
2022-03-27 13:56:23 |
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  | Star Raiders (Atari 400/800 demake)
2022-03-27 12:37:53 |
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  | Squishd! - an action game for one to four players
2022-03-23 09:01:28 |
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  | cant be seen
2022-03-22 07:07:34 |
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  | From Skies Beyond
2022-03-18 12:24:18 |
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  | Picowings Flight Simulator
2022-03-18 12:19:56 |
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  | Unexpected .__index behavior with all() and foreach() vs ipairs()
2022-03-11 09:14:33 |
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  | Unexpected .__index behavior with all() and foreach() vs ipairs()
2022-03-11 08:23:51 |
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  | Unexpected .__index behavior with all() and foreach() vs ipairs()
2022-03-11 06:40:34 |
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  | Help drawing a dithered floor in raycaster?
2022-03-09 14:33:55 |
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  | Help drawing a dithered floor in raycaster?
2022-03-09 09:15:46 |
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  | Help drawing a dithered floor in raycaster?
2022-03-09 07:34:55 |
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  | Trying to move a sprite. Must be missing something.
2022-02-27 20:56:09 |
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  | Trying to move a sprite. Must be missing something.
2022-02-27 13:56:27 |
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  | Wasted Space Demo
2022-02-23 21:05:12 |
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  | update() vs draw() Why is it faster ?
2022-02-13 21:23:25 |
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  | update() vs draw() Why is it faster ?
2022-02-13 19:39:54 |
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  | Is there a way to pause _draw() ?
2022-02-12 13:48:20 |
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